AI Insights · Timothy · April 2025
Top 5 Soccer Games on Android in Oceania: Q1 2025 Performance
Explore the performance trends of the top 5 soccer games on Android in Oceania for Q1 2025, featuring insights on downloads, revenue, and active users.
In the first quarter of 2025, the Android platform saw significant activity in the soccer gaming category across Oceania. Here's a rundown of the performance of the top five soccer games, based on data from Sensor Tower.
EA SPORTS FC™ Mobile Soccer from ELECTRONIC ARTS showed a varied performance throughout the quarter. Weekly revenue started strong at around $11K, peaking at $12.2K mid-February before gradually declining to $9.1K by the end of March. Downloads were relatively stable, with a slight peak of 3.1K in late January. Active users began at 35.2K, tapering to 29.4K by quarter's end.
eFootball™ by KONAMI experienced fluctuations in its revenue, starting at $8K, dipping to $2.4K in early February, and recovering to $5.3K by late March. Downloads peaked at 1.4K in late February. Active users increased from 10.8K to a high of 13.9K in February before settling at 10.7K.
Top Eleven Be a Soccer Manager from Nordeus maintained a steady revenue flow, reaching $6.8K by the end of March. Downloads varied, with a noticeable increase to 962 in late March. Active users showed a resurgence from 9K at the start to 9.9K at the quarter's close.
Dream League Soccer 2025 by First Touch Games Ltd. saw a gradual decline in revenue from $2.1K to $780. Downloads were fairly consistent, with a slight peak of 1.7K in late January. Active users showed a downward trend from 10.5K to 6.9K.
BLUE LOCK PWC, published by Rudel inc., had a relatively lower performance, with revenue starting at $2.1K and fluctuating to $1.2K by the end of March. Downloads remained low, peaking at 218 at the start. Active users also remained modest, ending at 154.
For more detailed insights and data, visit Sensor Tower's platform.